One of the most successful ongoing crypto presales is coming to an end, as eTukTuk ($TUK) has less than 24 hours to go in its ICO phase.
Earlier this week, eTukTuk went through two massive token burns, with 400 million and 200 million tokens burned on July 4th and July 5th respectively. This represents 30% of the total token supply, leaving 1.4 billion tokens.
eTukTuk’s presale has fully transparent tokenomics. 10% of $TUK is available in the presale, 20% is allocated to staking, 9% to presale staking, and the rest is split between development, marketing, and exchange liquidity.
eTukTuk’s presale has raised over $3.5 million so far, with investors eagerly awaiting its Uniswap DEX launch on July 16th 11AM GMT. The next 24 hours are the last chance for investors to snag $TUK at the bargain price of $0.0345.
On top of this, the dev team is in talks with at least one CEX(centralized exchange,) although nothing has been confirmed yet. However, if the talks go well, we may see $TUK on a CEX as soon as 1 week after launch.
With a portion of liquidity locked, the development team behind $TUK has committed to the project’s long-term success.
Immediate Staking With 80% Yearly Returns
Investors won’t need to wait for the $TUK launch to start staking, $TUK staking is available right now, and with a massive projected yearly return of 80%. The staking pool grows by almost 5 $TUK for every block produced on BSC.
Stakers will be able to get their staking and concomitant reward after a 7-day lock-up, with the total amount of staking rewards distributed over three years.
eTukTuk is built on the Binance Smart Chain, which makes it more likely than most to be listed on Binance. Binance listings are always huge events for smaller coins and could lead the value of $TUK to skyrocket.
Another benefit of BSC is that it’s a very efficient, low-fee blockchain which makes it perfect for GameFi.
With the core gameplay loop of Crazy TukTuk Taxi revolving around fast-paced gameplay picking up and dropping off passengers, a quick and efficient blockchain is mandatory.
Players will not only be able to earn $TUK by playing the game, but they’ll also be able to spend it on exclusive content, upgrades to their taxi, or any other in-game purchase.
eTukTuk Capitalizes on GameFi’s Rampant Growth
The GameFi market is one of the most volatile sectors in crypto, with its former valuation of $11.37 billion already seeming low and outdated with the advent of Telegram-based GameFi projects.
The industry was dominated by giants like Axie Infinity, Gods Unchained, Render, and the like. However, that was disrupted by Notcoin – a simple, Telegram-based clicker game that amassed over 11 million users and became the third biggest coin in the entire GameFi space.
Since then, the Telegram P2E space has exploded. With the crypto community already largely familiar with it, Telegram’s TON(The Open Network) ecosystem has become a serious contender in the GameFi space.
Currently, Notcoin is an explore-to-earn implementation as all the play-to-earn coins have been mined, leaving the P2E space hungry for another casual title.
eTukTuk fills this role brilliantly. Despite not running on Telegram, it offers a much more satisfying gameplay loop than Notcoin does. Clicker games as a whole tend to be simplistic and grow repetitive over time. Meanwhile, eTukTuk is based on the classic Crazy Taxi series of games infused with a more modern flair.
The biggest difference between the two is that TukTuk has a higher potential to retain audiences and test their skill, rather than just being a time management exercise.
The GameFi space is projected by HTF Market Intelligence to grow by an average of 26% to reach $46 billion in 2030. Does eTukTuk really have what it takes to break out in such a massive market?
Crazy TukTuk Taxi Solves Biggest GameFi Issues
Older GameFi projects like Gods Unchained or Axie Infinity have a big issue with prohibitive pricing keeping the higher echelons of gameplay away from most of the community. Despite multiple revamps of the in-game economy, pay-to-win is an inevitable reality in these games.
On the other end of the spectrum, you have games like Notcoin. While they don’t suffer from pay-to-win issues nearly as much, they largely offer trite and uninspired gameplay. Clicker games don’t allow for skill expression, nor do they have much in the way of longevity.
While the next version of Notcoin aims to solve these issues, as even the developer doesn’t believe in the clicker game model, there’s no telling when it will be released.
eTukTuk sidesteps these problems by implementing a skillful, fun gameplay loop, and avoiding PvP elements.
The main benefit of money and $TUK tokens in the game is helping you unlock new cities and letting you customize your TukTuk more easily.
Every time you complete a journey, you’ll get some $TUK. Overall, the in-game economy is more similar to the likes of Candy Crush than contemporary GameFi titles.
Product Obsession And Community Focus Build eTukTuk’s Potential
eTukTuk Crazy Taxi is already available on both the Apple App Store and Google Play. It’s nice to see that the product is already on the market, even if on soft launch until the token comes out. Once $TUK is done with its presale, expect the app to skyrocket in popularity.
With experts like Jacob Bury praising the project, eTukTuk’s 10x potential is hard to deny.
The presale finishes in under 24 hours, and most experts are already predicting $TUK’s current price is the lowest it’ll go. On top of this, eTukTuk has passed a SolidProof audit with flying colors, ensuring security for its investors.
Finally, eTukTuk is heavily community-oriented, with its massive 600 million token burn benefiting a large part of its 42,000-strong X (Twitter) following.